Jesse Osborne-Lanthier Debuts on Raster-Noton

Jesse Osborne-Lanthier will release an EP on Raster-Noton early next year.

Canadian musician Jesse Osborne-Lanthier is the last artist to feature in the German imprint’s Unun series: one which aims to promote young and evolving artists. The multidisciplinary artist may also be known for his other work under various aliases, such as NoirFemminielli Noir alongside Bernardino Femminielli, or The H with Francesco De Gallo (a.k.a. Hobo Cubes).

The four-track EP, Unalloyed, Unlicensed, All Night!, was recorded on a whim two hours before Osborne-Lanthier was required to perform a live set in Paris and is described by the label as “unpredictable.” They explained that he put together the record with “automatic call-and-response music tropes drawn from EDM, big-room house, trance, and online production tutorials.”

Unalloyed, Unlicensed, All Night! will be released January 13, 2017.

Hideout Festival Announces New Names

Hideout Festival have unveiled the second wave of artists for its 2017 edition, including DJ Koze, Gerd Janson, Leon Vynhall, and AJ Tracey.

New additions also include Steve Lawler, CamelPhat, Cuartero, DJ Haus, Gotsome, Hector Couto, Illyus & Barrientos, Joey Daniel, Klose One, and Robag Wruhme, who will be joining Jamie Jones, MK, Hannah Wants, The Martinez Brothers, Hot Since 82 and Elrow, with many more still to be announced.

The lineup to date is as follows:

Major Lazer Soundsystem
Marco Carola
Stormzy
Diplo
Jamie Jones
MK
The Martinez Brothers
Hannah Wants
Hot Since 82
Eats Everything
DJ Koze
Rodhad
Dusky
Elrow presents: Rowlympic Games
Bicep
Darius Syrossian
David Rodigan
Disciples
Gerd Janson
Heidi
Kurupt FM
Leon Vynehall
My Nu Leng
Paco Osuna
Redlight
Richy Ahmed
Shy FX
Skream
Steve Lawler
T.Q.D. (Royal T / DJ Q / Flava D)
AJ Tracey
Alan Fitzpatrick
Barely Legal
CamelPhat
Cuartero
Denis Sulta
DJ Craze
DJ Haus
DJ Yoda
Doorly
Friction
Gotsome
Hector Couto
Hype & Hazard
Icarus
Illyus & Barrientos
Jasper James
Joey Daniels
Klose One
Mak & Pasteman
Mike Skinner
Robag Wruhme
Ryan Elliott
Theo Kottis
Dreem Teem

Organizers have curated the complete package for those who wish to attend, including travel, transfers, tickets, accommodation and extras. Deposits can be made for as little as £80 for tickets, and just over £235 for packages.

More information can be found here.

Premiere: Stream a Menacing New Track from Umwelt

Tripalium Corp‘s Acid Avengers series aims to unite the vibrant acid scene via a set of split EPs from some of the scene’s leading proponents. So far, Acid Avengers has dropped splits from Jaquarius, Monoenzyme-307, Voiron, and Botine, with the latest arriving from Lyon’s Umwelt and Hamburg-born producer v_3.378 (a.k.a. 88uw).

Acid Avengers 003 features five cuts of serrated electro and devastating warehouse techno from two producers that have proved to be masters of their machines. Each track unfolds like a soundtrack to an acid-drenched dystopian world, one crafted from dusty 303s and their drum-machine brothers and sisters.

Ahead of tomorrow’s release, you can stream Umwelt’s “Critical Incident” via the player below.

Spec. ‘Intro’

Looking at the album cover for the first time, even before listening to the music, you’ll be struck by the image of Timm Ewest (aka Spec.) with his straightjacket. According to the press release, this is a reaction to the emotions he experienced as he started working on the album, when he found himself in a creative depression which led to a self reconstruction.

Ewest discovered a love for DJing and production around the age of 14, and in 2013 his mind and creative persona started to change. It wasn’t long before he found himself immersed in the electronic music scene while building up his new studio.

Today, he has released The Infamous Album on his new label Infamous Tracks. His objective was the recreation of the raw ’90s sound, inspired by Mobb Deep. As part of the production process, he used Havoc’s (one half of Mobb Deep) USB stick with his old samples, drums and other sounds in order to create, as much as possible, an authentic feeling.

Downloadable below is “Intro,” the album’s opening cut.

Tracklisting

01. Intro
02. Hightimes
03. The Realness
04. Black Cocaine
05. Party Over Here
06. This Is All You Got?
07. When You Hear The
08. Heaven

Intro

Artist Tips: Pangaea

Kevin McAuley (a.k.a. Pangaea) has been at the forefront of the UK’s burgeoning electronic music scene for close to a decade. Marrying traditional techno structures with a rogue experimentalism, he’s risen to become an artist held in the highest regard, revered for the forward thinking nature of his work, both in the studio and behind the decks.

Consequently, there was a tremendous amount of hype around his debut LP, released in October via Hessle Audio, the label he co-founded with Ben UFO and Pearson Sound. As exploratory as his discography has been, an album is an entirely different prospect and it was not easy to know what to expect—even more so given the evolution of his sound and style since his 2007 debut. Would the album match expectations?

On reflection, six weeks on, In Drum Play would appear a defining moment in McAuley’s career. It is, for those who have followed Pangaea’s work, a real treat in that his singular style and artistry is evidenced across all 10 tracks. Not only did it prove to be a splendid debut album and a wonderful example of progressive underground dance music, it cemented McAuley’s reputation as one of the most innovative producers to come out of the UK in many, many years. It’s on this basis that we invited him to contribute to our Artist Tips series.

 Photo: James Clothier

Use whatever you’re comfortable with

The most important thing to remember—whether you’re just starting out or have been making music for years—is that there’s no “correct” way of doing anything. No particular DAW or bit of equipment will make you a better producer by purchasing it. Thinking in this way is a trap you can fall into at any time, and I’d be lying if I said I hadn’t occasionally.

I think a better way of looking at the evolving studio setup is to approach changes in a way that keeps the workflow fluid and ideas fresh. I’ve made new tracks off the back of playing around with a new piece of equipment I’ve bought, but also from trying out plugins, new samples, and things I’ve recorded myself. But often I’ll go back to what I know, because I want to spend my time creating new music rather than learning to use new stuff.

“I like the freedom of a computer to do this, as I’m able to take advantage of a change in headspace that I might not be able to recreate on a Wednesday afternoon in my studio.”

Similarly….where you make music doesn’t matter

A good sounding room is always preferable, but where you make music doesn’t matter as much as you think. It’s more important to listen out for the right things. A lot of the best and most innovative dance music has been made on budget speakers in acoustically untreated bedrooms.

A tool I find useful is a plugin called TB Isone by Toneboosters: it’s essentially an EQ and reverb that models/simulates listening to something in a different environment to what you are in (i.e. your bedroom). Putting this on the master and playing with the settings can give you a much better idea of how a mix is sounding in general. I also use a spectral analyser, Voxengo Span, to check the frequency spectrum and help make any necessary adjustments.

Some people can only work from their studio, but personally I work on projects when on the road, even if it’s for a few minutes to make tweaks to an arrangement or to get an idea down that’s come into my head. I like the freedom of a computer to do this, as I’m able to take advantage of a change in headspace that I might not be able to recreate on a Wednesday afternoon in my studio.

Pick the right sounds/samples

You’d be hard pushed to make a 909 and a couple of oscillators from an analog synth triggered by an arpeggiator sound bad. That’s because the sounds from the machines are so good to start with. You can’t say the same for the thousands of samples you’ll flick through on the computer. So if you get those right to begin with, finishing the track will be a lot more straightforward.

Arrangement

In my experience, this is one of the biggest obstacles to finishing tracks. The main idea, in the form of a melody or drum loop perhaps, may take a matter of minutes but can also get stuck in no man’s land on 16-bar loop—or worse –two or three minutes of something. So I find most of the “work” in producing music comes from fleshing out all the ideas into a fully-fledged, complete track.

And…

…you’ll sometimes feel like you’re wasting your time

I’ve put thousands of hours into tracks that never see the light of day. Normally this is because it’s not the best idea to begin with, and I stubbornly try and make it work. This isn’t necessarily a complete waste of time though: just by putting in the hours you’ve become better at your craft, and you can also generate ideas that can be used again in different projects

I’ve also “pushed through” on something I thought was going nowhere because I thought it had potential, and come away with a finished product. I guess it all depends on what you’re willing to put yourself through. There’s absolutely nothing wrong in making a drum tool track in an afternoon, but a lot of the time better things require putting in more effort than that.

Use help

It can get very mentally tiring to be on your own, listening over and over to something, without being sure if it’s any good. Play your track to people whose opinion you trust, because just a fresh pair of ears can pick out something in seconds you’ve spent hours trying to work out. The same goes for finished work. From the perspective of a label owner, it’s much better to hear two or three new tracks from someone who is selective in who they send it to, over a zip of 15 tunes sent to every label they can think of.

Take a listen to the drum (and bass) track

More often than not, the drums are the bedrock of what makes people move. So take a listen to the drums on their own and see what reaction you have to them. Also just listening to everything below 200Hz, for instance, can be very useful. Sometimes I’ll do that and just hear a muffled mess, whereas ideally you’ll want to hear a clear separation between the kick and bass.

“By listening quietly you’re able to hear what’s going on properly and what needs adjusting, and there’ll be less fatigue too.”

Listen quietly

Playing something louder doesn’t make it better, although it will feel like it because:

  1. It’s loud; and
  2. Your ears are naturally compressing it.

By listening quietly you’re able to hear what’s going on properly and what needs adjusting, and there’ll be less fatigue too. Obviously you’ll want to crank up the volume occasionally and vibe off what you’re doing!

Listen away from a screen

It’s useful to turn the screen off occasionally, or at least turn away from it. I’ll frequently bounce out where I’m at with something, put it on my phone and listen out and about. It’s a much more realistic experience.

“I find it useful these days to contextualize what I’m making and ask myself what use it will serve.”

Have a think about what you’re trying to achieve with the music

It could be that you’re writing an ambient track, or an experimental piece just for the hell of it, or a peak time slammer. I find it useful these days to contextualize what I’m making and ask myself what use it will serve. Sometimes just a few simple changes can turn a track from ‘so so’ and quickly forgotten about into “very playable.”

Junction 2 Hosts Sonus Festival

Sonus Festival will host the new Main Stage at 2017’s Junction 2 Festival, taking place at Boston Manor Park on Saturday June 10.

From the organisers of Time Warp, who have achieved international acclaim for outstanding sound and production, Sonus Festival has gained a reputation as one of the most impressive events in Croatia’s extensive festival calendar.

In addition to this, host two further names have been added to J2’s growing lineup, with Berlin-based production duo and Afterlife‘s Tale Of Us, Luke Slater‘s live alias Planetary Assault Systems, Drumcode‘s Alan Fitzpatrick, and Recondite announced to join Adam Beyer, Ben Klock, Chris Liebing, and Daphni.

Details of a fifth stage dedicated to supporting new talent will be revealed along with the full lineup in early 2017.

First release tickets have already sold out. Second release tickets are selling fast. Full details and all tickets available here.

2017 will also mark five years of Sonus Festival, where Junction 2 will be hosting a stage at the event at Pag Island Croatia on the August 20 – 24, 2017.

Red Axes and Naduve Remix Man Power’s Last Waltz Project; Hear it Now

Man Power has announced the next release on his Me Me Me imprint, a four-track EP from Last Waltz, the trio comprised of Geoff Kirkwood (a.k.a. Man Power), Lee Forster (a.k.a. Lizards) and Mick Rolfe (a.k.a. The Great Curve).

Titled Tunnel Snakes, the EP will be the trio’s first release in over two years and will feature three Last waltz originals and a remix by Tel Aviv’s Red Axes (I’m A Cliche) and Naduve (Disco Halal). The three originals swing between “deep excursions, psychedelic disco, and industrial electro,” with Red Axes and Naduve turning in a trippier, ow-slung rework.

Following Tunnel Snakes, Me Me Me has lined up future contributions from Axel Boman, Mike Simonetti, Chida, Fort Romeau, Hammer, Rex The Dog, Daniel Maloso, James Hadfield (as Elizabeth Collective), and, of course, Man Power himself.

Red Axes and Naduve’s remix can be streamed in full via the player below, with the EP available to pre-order here.

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