Live Essentials: Max Cooper

Though one of the most acclaimed live acts out there, it’s not easy to do a Live Essentials with Max Cooper, the Belfast-born, London-based DJ, producer, and scientist explains. “I focus on the experience of the people attending rather than the kit I use,” he explains, adding that he limits his setup as much as possible to allow him to fit it into his hand luggage. “It smoothes my travels and avoids lost or damaged equipment so that my shows are reliably delivered.” Detailing the gear behind his work would, therefore, be a very short read, so we had to adapt the format somewhat.

In truth, even if you’ve seen Max perform more than once, there’s a high chance that they were rather different experiences. Having launched Emergence—a highly ambitious and visually-focused project that tells the story of how “everything comes from (almost) nothing”—around four years ago, he’s since developed four other live sets, which he performs at different venues around the world depending on the venue and the occasion—all while maintaining a setup that requires no extra luggage at the airport. Thus, instead of detailing the minimal setup behind Cooper’s work, this month’s Live Essentials explores the technicalities and processes behind each of his different live performances.

Max Cooper will be performing alongside Beatrice Dillon, Lotic, Zip, Daphni, Helm, Aurora Halal, Harvey Sutherland, Robert Henke, Africaine 808, Marie Davidson, and more at this year’s MUTEK Montreal. You can find more information and tickets to MUTEK here

Aether

XLR8R Couldn't find the embed function for type: "vimeo" and source: "<iframe src="https://player.vimeo.com/video/180727317" width="640" height="360" frameborder="0" allowfullscreen="allowfullscreen"></iframe>".

I’m always trying to find ways of bringing visual experiences to my shows, but I wanted to escape the standard screen format, so I started working with some architects—Satyajit Das and Regan Appleton—on a new technique for creating a three-dimensional field of points of light, using a laser and a special form of three-dimensional screen they invented.

I run my live set with Ableton, as usual, and have MIDI clips set up on scenes in Live to send control messages to a separate laptop running Pangolin Beyond, which controls the laser. This allows us to set up many different forms in the 3D space, which can be triggered and manipulated from the Ableton set as I trigger clips and manipulate the audio using an Akai APC40. I also use an iPad running Lemur, for live drumming and sending fast editing/glitching effects to the laser control. And I use a Novation Launch Control XL for laser-specific controls, like adjusting the color balance, size, and brightness of the 3D image.

CLICK ON A PHOTO TO ENTER GALLERY BROWSING

Surround Sound

I love the effect of being wrapped up in sound, so I’ve experimented with several different types of immersive audio shows. The most basic of these is my home-made surround sound show which is designed for clubs with six or eight speaker stacks relatively evenly spaced around the room. Running this from Ableton relies on using the return channels for outputs, which currently gives a maximum of 12 possible channels.

Then there’s an “XY Send Nodes Circlepan” Max for Live plugin available for free on the Max user database which can drive Ableton’s sends in order to move sounds around a space. You input the position of each speaker in the space, and which return channel it corresponds to, and then the position or movement you want for any given sound (something I usually control live or with LFOs). The plugin activates the sends accordingly to output the correct balance across all of the speakers in the room to give the best possible illusion of the sound coming from that position. The more speakers you use the better the positional flexibility, although Ableton only currently has a maximum of 12 return channels, so that’s the speaker number limit using this technique.

I assign this to Lemur controls so that I can throw things around live, but what I find more useful is to assign LFO’s to the X and Y coordinates which can generate some really nice cyclic movement patterns.

I also assign many channels to go out to just one of the surround sound speakers, as you can see in the screenshot of part of a surround live set I built for Presences Electroniques Festival In Geneva. This allows for very localized sources, as opposed to the XY panner and sends route which blends across speakers as it moves. I also like setting up several stereo channels—stereo front, stereo middle, and stereo back of the room—so that I can still use all the work I have done on stereo parts, and I can split the space into three separate stereo sections, which has a nice effect.

In order to set up the project at home, I just used my normal Focusrite Scarlet 18i20 audio interface as it has plenty of outputs, and I bought some relatively cheap Tannoy Reveal 402 monitors to place around the room in addition to my main Genelec 8040’s. They work fine in combination, and it’s a lot more cost-effective that way. For live shows, I bought a little Gigaport HD+ which seems to be the cheapest audio interface on the market with eight outputs and decent sound.

CLICK ON A PHOTO TO ENTER GALLERY BROWSING

Hyperform

Hyperform is a new project coming later this month at Société des Arts Technologiques for MUTEK. They have a 360° surround visual and audio dome there, which projects all around you, and has speakers behind the screens too. I’m working with a visual artist called Maotik, who luckily for me, already has experience using the dome system. I will run my standard surround sound set up, but with the difference that the positional information is stretched out over the curved dome surface, rather than a flat room space, and that information is also sent to Mathieu (Moatik) so that he can map the visual positional cues to my audio positions, so that what you see and hear within the space are in unison.

The space at Société des Arts Technologiques in Montreal gives a strange experience of three visual dimensions because of the curved screen, and I wanted to take advantage of that with the project, so we brought in a mathematician, Dugan Hammock, who has helped me visually realise difficult requests in the past. Dugan and Mathieu have been building a system for mapping higher dimensional forms to the space, that is, visual structures with more than three spatial dimensions. The show will be an exploration of dimensionality, from the mu ane, to the real, to the unusual experiences of seeing what it would be like to live with extra dimensions.

Emergence

XLR8R Couldn't find the embed function for type: "vimeo" and source: "<iframe src="https://player.vimeo.com/video/196269431" width="640" height="360" frameborder="0" allowfullscreen="allowfullscreen"></iframe>".

Emergence is my long-running visual show, which I have been building and developing for three or four years now. It started with an idea of how I would like to bring live visual performance into my sets, and it spiralled out of control there as I realised how many different ideas and projects were contained in the overall theme —that of simple laws and natural systems giving rise to more complex higher level behaviours. It turned into a collaboration with many visual artists, scientists, and mathematicians across 25 chapters of the story—all summarised here.

The live performance side of the show relies on my trusty Akai APC40 and iPad/Lemur controllers, plus two laptops, one running Ableton for the audio, and the other running Resolume for the visual. I designed the show to fit into my hand luggage in order to aid touring, and I use a little Motu Microbook audio interface which has a digital output for a little more punch than the line. I send MIDI into Ableton to trigger clips and glitches, filters, effects etc., everything I do then sends signals from within Ableton to the machine running Resolume via OSC over an Ethernet cable. I spent months setting up this interface so that everything I like to do with the audio has a fitting visual counterpart—if I start layering on loads of live glitch and drumming with Lemur controlling audio effects and drum machines in Ableton, the visual glitches in sync in Resolume. So when it’s all ready I can just play as I would usually with Ableton, and most of the visuals just happen.

I do have some visual specific controls however, master levels, and most importantly effects matrices—I use the Macro rotary faders in the audio effect racks to switch on or off, and various other settings, for many visual effects in Resolume, whereby all are controlled by the same filter cut off points on the audio channels. This allows me to assign in Ableton, many different visual effects, acting alone or simultaneously, to the same audio-effecting live process. Put another way, I can make the visual do a lot of different things in response to the same audio-control process, where I want to. All of this control of Resolume from Ableton relies on the Resolume Dispatcher and Resolume Parameter forwarder Max for Live plugins, which interface the two programs. This system means that the positions of your audio clips automatically map to the equivalent positions of video clips on the other machine, making the trigger sync part very easy. The mappings I needed for the finer visual controls on the other hand, were a pain to set up, but all worth it, as it’s a system I’ll continue to use for future visual shows.

CLICK ON A PHOTO TO ENTER GALLERY BROWSING

4D Sound

The 4D Sound System was designed and developed in Amsterdam by Paul Oomen, Salvador Breed, Luc Van Weelden, and Poul Holleman. It comprises 16 columns with omnidirectional speakers at several heights in each column, and the columns spaced around the room in a 12 x 12 x 4m array.

The system is called “4D Sound” because it produces sound in all 3 spatial dimensions, as well as being able to move sounds through the space in time—the 4th dimension.
They have designed Max for Live devices which provide a range of spatial controls within Ableton Live, as well as an accompanying visual 3D model of the space and sounds within it. This allows for an object-based spatial composition/production process, whereby each sound has a shape and position within the 3D space, and can move in any way, or change its size and spatial effects with time. You work with this space and the objects, rather than thinking about what speaker to drive when, as with my basic home made surround sound set up. It’s a very different way of working, but it opens up huge possibilities, not least because of the amazing host of spatial-specific effects they have designed.

The whole process is depending on using their custom software in Ableton, which allows positional coordinates to be input to each clip title, and midi controller assignments to positions to move things around or control spatial effects. I ran my set by building spatial presets for each different track. I tried to make each piece of music have its own physical identity, and I also experimented with “audio sculptures,” whereby I built from the spatial experience up, making something which primarily conveyed a structure in space, rather than a traditional piece of music.

The really exciting thing about this system is that the sounds do not always seem to come from the speakers, you get clouds of sound source seemingly in the space, which you can walk through or past, because the speakers are everywhere in the space, rather than just on the edges like with other surround sound systems. This means that the experience becomes much more exploratory than with the alternatives, it’s best to walk around and see what you can find in the space.

CLICK ON A PHOTO TO ENTER GALLERY BROWSING

Boy King Islands Share Foreboding Video From New Mixtape

Back in June, Youngbloods released Pastels, a new mixtape from Boy King Islands—a duo comprised of Zachary Mastoon and Jason Hunt.

Pastels is a collection of previously forgotten demos, song sketches, and various unreleased material in a long-play format. Pastels is the fourth full-length offering from Boy King Islands, following on from 2011’s Fall, 2012’s Sun Worship, and 2015’s White Mirror. Although it’s not an album per se, Pastels is a coherent and trippy ride through the duo’s creative world.

The video above for album cut “Are We Where From Tell Can’t We” is directed and edited by Chicago-based filmmaker Greg Stephen Reigh. For the video, Reigh experimented with editing and crafting a story through random “found” footage while on vacation in Los Angeles.

You can pick up Pastels via Bandcamp here.

Premiere: Stream a Sensual New Cut From Balako

The next release on Greco-Roman will be the debut single from Brazilian duo Balako (a.k.a. Diogo Strausz and Rodrigo Peirao).

“Hora De Balako” dropped last month and presented an enticing melting pot of sounds touching on techno, house, salsa, carimbo, disco, and funk—fittingly, the word Balako derives from an 80’s Brazilian slang word which translates as “a good type of mess.” This fusion of styles imbues the duo’s music with a feeling that is both retro and current, giving it an undeniable authenticity.

The latest cut to drop from the pair is “Nervous Inn,” a worldly and sensual cut born from a mistake while trying to learn a Latin classic on the guitar, as Rodrigo of Balako explains:

“‘Nervous Inn’ was the first track I ever composed and was actually born from a mistake I kept making on the guitar whilst trying to learn ‘Ligia’ by Chico Buarque & Antonio Carlos Jobim. I’d just started learning and was just practicing at home while Eric Duncan and my girlfriend were sitting on the sofa. My little finger kept slipping but I loved the weird chord change instantly. The next morning I played it to my teacher and legendary Brazilian guitar player Cezar Mendes and he loved it. The track has the vibe and atmosphere of my apartment in Rio, which Eric and I nicknamed ‘Nervous Inn.’”

Ahead of the August 11 release, you can stream “Nervous Inn” via the player below.

Guy Andrews Announces New Album

Guy Andrews has a new album on the way, titled Tåke.

Tåke follows on from last year’s Our Spaces full-length, and features eight brand new pieces of work ranging from the haunting dark atmospherics to the brooding aural textures and soaring rhythms Guy is known for. He has previously shared his music through Hemlock, Erased Tapes, and Hotflush, gaining support from BBC Maida Vale plus tastemakers such as Massive Attack, Bonobo, and Max Cooper.

Yesterday, the London-based artist shared “Fjell” which was inspired by “walking up a mountain in Wales called Cadair Idris,” Andrews told Dummy over email. “Each section in the song’s arrangement reflects the stages of challenge the mountain presents, and the sense of reward you get from reaching certain points. This experience resonates closely to what inspired my new album. It was a hike in Norway that gave me the inspiration to write music that captures the sense of accomplishment you get from exploring new places and taking yourself out of your comfort zone. Each track is a mini documentary of thought processes and experiences inspired by my recent adventures. “Fjell” is a track that molds two key musical influences of mine together: post-rock and techno. I wanted to see if I could find a middle ground that retained enough familiarity between both genres. Getting the two genres to fuse together sonically was the most exciting part of writing this.”

Tracklisting

01. The Clearing ft. Alev Lenz
02. Trails
03. Fjell
04. It Cannot Surface
05. Feelings ft. Alev Lenz
06. There Was Nothing You Could Have Done
07. Buried Within
08. The Clearing (Reprise)

Tåke LP is scheduled for September 22 release via Houndstooth, with “Fjell” streaming below.

For more information on Guy Andrews, read out studio feature here.

Natural Rhythm ‘The Jive’ (John Mork’s Vibin & Jivin Remix)

Back in 1998, The Jive EP from Natural Rhythm was released on the classic Earthtones Recordings (now Seasons Recording), resulting in worldwide support from DJs and magazines.

The Jive EP was built for the times yet still stands up to the ages. Crafted with one sampler, one drum machine, a simple sequencer, and mixer with effects, The Jive EP has continually been played for 19 years and is recognized as their biggest record of all time. Now, in celebration of this legacy, Natural Rhythm reached out to some of their most talented friends for remixes of their greatest work—Phil Weeks from Paris, Hector Moralez from Spain, Jason Hodges from Toronto, and John Mörk from Chicago, and Natural Rhythm themselves all turned in 2017 remixes of “The Jive.” Each of these artists interpreted the classic tune in their signature way, bringing serious heat to each remix.

Tracklisting:

01. The Jive (Phil Weeks Ghetto Remix)
02. The Jive (Hector Moralez Remix)
03. The Jive (Jason Hodges Remix)
04. The Jive (John Mörk’s Vibin and Jivin Remix)
05. The Jive (Natural Rhythm Remix)
06. The Jive (Natural Rhythm ReDub)

Ahead of the EP’s August 18 release, John Mörk’s rework is available to download below.

The Jive (John Mork’s Vibin & Jivin Remix)-

Tornado Wallace Next on Animals Dancing

Tornado Wallace will release a new EP on Animals Dancing.

EP For Animals Dancing will be the Berlin-based Australian artist’s first release since his debut album, Lonely Planet, which dropped earlier this year on Gerd Janson‘s Running Back. The four-tracker also marks the return of Animals Dancing, the label he co-runs alongside Otologic and Andee Frost. The last release on the label came with Diego Herrera’s Dude Energy EP back in January 2015.

We’re told to expect four tracks that “build on the more percussive and atmospheric elements of his productions.”

Tracklisting

A1. Zorn Gottes
A2. Primitivo Apertivo
B1. Open Door
B2. Open Door (Born Inna Tent Mix)

EP For Animals Dancing EP is scheduled for late August release.

Ben Frost Announces New LP

Ben Frost has announced details of his fifth studio album, The Centre Cannot Hold, out September 29 on Mute.

The Centre Cannot Hold was recorded over 10 days by Steve Albini in Chicago, and follows Threshold Of Faith, an EP released two weeks ago that was produced by Steve Albini of Shellac and Big Black.

We’re told that the LP is an “exercise in limitation and chromatic saturation” and an “attempt at transcribing a spectrum of glowing ultramarine into sound.”

Accompanying this announcement is the video for “Threshold Of Faith,” the opening cut from the new album which is streaming in full above.

Tracklisting

01. Threshold Of Faith
02. A Sharp Blow In Passing
03. Trauma Theory
04. A Single Hellfire Missile Costs $100,000
05. Eurydice’s Heel
06. Meg Ryan Eyez
07. Ionia
08. Healthcare
09. All That You Love Will Be Eviscerated
10. Entropy In Blue

The Centre Cannot Hold is scheduled for September 29 release.

Koehler Next on Die Orakel

Koehler will release a new EP on Die Orakel, titled Oblivious Pool.

Die Orakel is the label of Oliver Hafenbauer with previous releases from EdwardRoman Flügel, and Jaures, to name a few. Up next, however, is Daniel Koehler with his first release on the label.

Tracklisting 

A: Isle Of The Dead (Mystical Psychosis Version)
B1: Azuma Glide (Commercial Zone Mix)
B2: Oblivious Pool (Invisible Dub)

Oblivious Pool EP is scheduled for September 1 release with clips streaming below.

Cosmin TRG Returns to Sportiv

Cosmin TRG is set to return to Sportiv with a new two-track EP.

Afterburn/Electra is the Romania-born, Berlin-based DJ-producer’s second release on the white label operation that brings “heavy-weight rhythmic techno performances.” It will be his first release of 2017.

Tracklisting

A. Afterburn
B. Electra

Afterburn/Electra is scheduled for September 8 release.

Blood Sport Debut on Helena Hauff’s Return to Disorder

Blood Sport have released a new EP on Helena Hauff’s Return to Disorder label.

Hauff, the Hamburg-based DJ-producer, started the Return to Disorder label in 2015 as a platform for combining “psych-rock and techno stuff,” she said in an interview with Juno. In line with this, the label has since released work from Children Of Leir, Umwelt, Morah, and now Blood Sport—a post punk band from Sheffield.

Tracklisting

01. Harsh Realm
02. Boiled In Dust

Harsh Realm/Boiled In Dust is out now with clips available below.

Page 543 of 3781
1 541 542 543 544 545 3,781